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Artist's Note

Walk through the doors of time and pull images from it's mainframe. look though hour glasses and break the code and watch as sand pours out into space. Don't sleep for sleep has been murdered. Walk alone and talk outloud even though your lips don't move. Do things others can not do because YOU are a non-conformist, and the rules of the system DO NOT apply to you. When people speak to you, you will only see them anf not hear their words. Loose controll of everything and let your soul take you.

About working on the image:
This was suppose to be a collab, but the person I was doing it with e-mailed me and quit, saying "I have to study because exams are comming up", Dude it's spring break next week "I know but I want to pass geometry".
this muthaf.... took 2days total of render time on a 400mhz machine with 500mb of ram. I had to leave my pc on at night just to render it. The total time on this was one week working from 6:00 to 11:30pm (on a school night).

About me:
I am still looking to revolutionize abstract art as we know it and I am ALWAYS looking to do collabs with talented artist.

Comments (13)

429

Well, nothing revolutionary in my eyes, but you've taken the exploding 3D mess look to it's zenith. Pretty amazing detail and lighting, but ultimately it's just another example in a long, long line of these types of walls, but a stellar example indeed. Looks like you fussed with the materials and lighting quite a bit. In the end I'd rather see well done models myself. Anyone can fill a screen with random polygons.
The hook here is the quality of the render and the attention to detail.

Fri, Mar 21st at 01:05pm (6 years ago)
4630
rush68 says:

wow oh wow. and i thought i hated abstract stuff.... this is so amazing. updated to 100, fueds are not fun

Fri, Mar 21st at 11:21am (6 years ago)
2789
shocks says:

good job..

Fri, Mar 21st at 02:36pm (6 years ago)
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sounds kinda dumb, but i think the color scheme is what makes this work =)

Fri, Mar 21st at 04:59pm (6 years ago)
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To counteract the score of 98. Ziiing!

Fri, Mar 21st at 09:35pm (6 years ago)
1548
Gearman says:

Colossus has pretty much taken the words right out of my mouth. needs more 2d imo (i loves the 2d, and imo, it can make or break a 3d wall such as this). You've got a good start, now take those skills and take your work to the next level like you want to. I think youcan do it.

Sat, Mar 22nd at 03:19am (6 years ago)
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KSG says:

I think the colors and the idea work nicely, but it's just too sharp. Maybe it's just me. Also, DonCojones, these ratings are supposed to equall the average opinion of the reviewers, yours being equal to rush68's. Not to mention that 1 and 98 average out to 49.5, which is much, much lower than this deserves.

Sun, Mar 23rd at 03:30am (6 years ago)
3924
sticboy says:

nice colors.. nice feel, great composition, a little cluttered for my taste... but good.

Tue, Mar 25th at 06:48pm (6 years ago)
954

A little too much going on for me, but it doesn't look bad at all. The materials are nicely done. This would benefit from a little 2D sexing though :)

Tue, Mar 25th at 06:52pm (6 years ago)
2047
Dextro says:

looks good, i agree with antimatter, it needs a little more than just a render. 2d stuff would look pretty flicking slick

Tue, Mar 25th at 10:01pm (6 years ago)
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sowmiles says:

you act very childish and so did DonCojones by defending my artwork like he did. by doing the same thing you did to my artwork. shame on you...
shame on you guys...

Wed, Mar 26th at 11:07am (6 years ago)
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tuffgrime says:

you are right... this is nice... now I see where you get your smooth glass idea... this is one of the top wallpapers of its kind. good.

Sat, Mar 29th at 06:41pm (6 years ago)
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xCRAZYx says:

i think of broken glass when i look at it. i like simple stuff better, but i can see this took alot of work, nice.

Sat, Apr 16th at 03:01pm (4 years ago)


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Created by Deleted-X
on March 21st, 2003

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